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HitboxData

No description provided.

Overview

Properties Index

Variant

aerial_hit_state

null

Variant

air_ground_bounce

null

bool

block_cancel_allowed

true

bool

block_punishable

false

fixed

block_pushback_modifier

"1.0"

bool

cancellable

false

fixed

chip_damage_modifier

"1.0"

int

combo_count

0

int

combo_scaling_amount

1

bool

counter_hit

false

Variant

damage

null

int

damage_in_combo

- 1

int

damage_proration

0

fixed

di_modifier

"1.0"

String

dir_x

null

String

dir_y

null

Variant

disable_collision

null

String

facing

null

String

followup_state

""

bool

force_grounded

false

Variant

ground_bounce

null

fixed

ground_bounce_knockback_modifier

"1.0"

Variant

grounded_hit_state

null

bool

guard_break

false

bool

hard_knockdown

false

int

hit_height

null

int

hitbox_type

0

Variant

hitlag_ticks

null

Variant

hits_otg

null

bool

hits_projectiles

true

bool

hits_vs_dizzy

true

bool

hits_vs_standing

true

int

hitstun_ticks

null

Variant

host

null

bool

ignore_armor

false

bool

ignore_projectile_armor

false

bool

increment_combo

false

bool

is_projectile

false

String

knockback

null

bool

knockdown

null

bool

knockdown_extends_hitstun

true

bool

looping

false

fixed

meter_gain_modifier

"1.0"

int

minimum_damage

0

int

minimum_grounded_frames

- 1

Variant

name

null

int

parry_meter_gain

- 1

int

plus_frames

0

int

pos_x

null

int

pos_y

null

Variant

reversible

null

Variant

rumble

null

bool

scale_combo

true

int

screenshake_amount

0

int

screenshake_frames

0

fixed

sdi_modifier

"1.0"

bool

send_away_from_center

false

Variant

throw

null

bool

vacuum

false

Variant

victim_hitlag

null

bool

wall_slam

false

Methods Index

void

_init(state: Variant)

Variant

get_damage()

Variant

is_projectile()


Property Descriptions

Variant aerial_hit_state = null 🔗

No description provided.


Variant air_ground_bounce = null 🔗

No description provided.


bool block_cancel_allowed = true 🔗

No description provided.


bool block_punishable = false 🔗

No description provided.


fixed block_pushback_modifier = "1.0" 🔗

No description provided.


bool cancellable = false 🔗

No description provided.


fixed chip_damage_modifier = "1.0" 🔗

No description provided.


int combo_count = 0 🔗

No description provided.


int combo_scaling_amount = 1 🔗

No description provided.


bool counter_hit = false 🔗

No description provided.


Variant damage = null 🔗

No description provided.


int damage_in_combo = - 1 🔗

No description provided.


int damage_proration = 0 🔗

No description provided.


fixed di_modifier = "1.0" 🔗

No description provided.


String dir_x = null 🔗

No description provided.


String dir_y = null 🔗

No description provided.


Variant disable_collision = null 🔗

No description provided.


String facing = null 🔗

No description provided.


String followup_state = "" 🔗

No description provided.


bool force_grounded = false 🔗

No description provided.


Variant ground_bounce = null 🔗

No description provided.


fixed ground_bounce_knockback_modifier = "1.0" 🔗

No description provided.


Variant grounded_hit_state = null 🔗

No description provided.


bool guard_break = false 🔗

No description provided.


bool hard_knockdown = false 🔗

No description provided.


int hit_height = null 🔗

No description provided.


int hitbox_type = 0 🔗

No description provided.


Variant hitlag_ticks = null 🔗

No description provided.


Variant hits_otg = null 🔗

No description provided.


bool hits_projectiles = true 🔗

No description provided.


bool hits_vs_dizzy = true 🔗

No description provided.


bool hits_vs_standing = true 🔗

No description provided.


int hitstun_ticks = null 🔗

No description provided.


Variant host = null 🔗

No description provided.


bool ignore_armor = false 🔗

No description provided.


bool ignore_projectile_armor = false 🔗

No description provided.


bool increment_combo = false 🔗

No description provided.


bool is_projectile = false 🔗

No description provided.


String knockback = null 🔗

No description provided.


bool knockdown = null 🔗

No description provided.


bool knockdown_extends_hitstun = true 🔗

No description provided.


bool looping = false 🔗

No description provided.


fixed meter_gain_modifier = "1.0" 🔗

No description provided.


int minimum_damage = 0 🔗

No description provided.


int minimum_grounded_frames = - 1 🔗

No description provided.


Variant name = null 🔗

No description provided.


int parry_meter_gain = - 1 🔗

No description provided.


int plus_frames = 0 🔗

No description provided.


int pos_x = null 🔗

No description provided.


int pos_y = null 🔗

No description provided.


Variant reversible = null 🔗

No description provided.


Variant rumble = null 🔗

No description provided.


bool scale_combo = true 🔗

No description provided.


int screenshake_amount = 0 🔗

No description provided.


int screenshake_frames = 0 🔗

No description provided.


fixed sdi_modifier = "1.0" 🔗

No description provided.


bool send_away_from_center = false 🔗

No description provided.


Variant throw = null 🔗

No description provided.


bool vacuum = false 🔗

No description provided.


Variant victim_hitlag = null 🔗

No description provided.


bool wall_slam = false 🔗

No description provided.


Method Descriptions

void _init(state: Variant) 🔗

No description provided.


Variant get_damage() 🔗

No description provided.


Variant is_projectile() 🔗

No description provided.